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himi jendrix 2013 年 12 月 18 日 @ 下午 2 時 01 分
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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ClinterinoM0 | C: 2013 年 12 月 18 日 @ 下午 2 時 39 分 
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
himi jendrix 2013 年 12 月 18 日 @ 下午 2 時 58 分 
ClintonM0 | xD 發表:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
ClinterinoM0 | C: 2013 年 12 月 18 日 @ 下午 3 時 02 分 
Try restarting steam. It's required to update SFM
himi jendrix 2013 年 12 月 18 日 @ 下午 3 時 24 分 
ClintonM0 | xD 發表:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 2014 年 02 月 15 日 @ 下午 10 時 20 分 
It worked for me. Thanks.
[小島秀夫]meatloafಠ_ಠBu$hG4m3r#$w4g 2014 年 07 月 27 日 @ 下午 10 時 19 分 
mine wont scale down
¦ Pytox ¦ 2014 年 09 月 25 日 @ 上午 4 時 53 分 
thanks
env.ThisIsChris 2015 年 09 月 9 日 @ 下午 5 時 21 分 
Thanks for the help.
An Offer Wall 2015 年 12 月 25 日 @ 下午 5 時 17 分 
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
Detonatress 2015 年 12 月 26 日 @ 上午 3 時 15 分 
*buries the thread*
Back in there you go!
SFMBeatrus (Addme!) 04 月 2 日 @ 上午 9 時 37 分 
ClinterinoM0 | C: 發表:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
EmperorFaiz.apk 04 月 2 日 @ 上午 10 時 12 分 
SFMBeatrus 發表:
ClinterinoM0 | C: 發表:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
You should select one bone at a time.
NyltiacNDI 06 月 4 日 @ 下午 10 時 26 分 
I'm a little confused. I don't see a slider.
EmperorFaiz.apk 06 月 4 日 @ 下午 10 時 34 分 
Select the scale bone first.
NyltiacNDI 06 月 4 日 @ 下午 11 時 36 分 
EmperorFaiz.ogg 發表:
Select the scale bone first.
Which one is that? The one between the model's feet? (using FNAF models)
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Source Filmmaker > 一般討論 > 主題細節
張貼日期: 2013 年 12 月 18 日 @ 下午 2 時 01 分
回覆: 18