Source Filmmaker

Source Filmmaker

How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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Visar 1-15 av 18 kommentarer
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
resting my ears 18 dec, 2013 @ 2:58pm 
Ursprungligen skrivet av ClintonM0 | xD:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
Try restarting steam. It's required to update SFM
resting my ears 18 dec, 2013 @ 3:24pm 
Ursprungligen skrivet av ClintonM0 | xD:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 15 feb, 2014 @ 10:20pm 
It worked for me. Thanks.
mine wont scale down
¦ Pytox ¦ 25 sep, 2014 @ 4:53am 
thanks
env.ThisIsChris 9 sep, 2015 @ 5:21pm 
Thanks for the help.
An Offer Wall 25 dec, 2015 @ 5:17pm 
Ursprungligen skrivet av 小島秀夫meatloafಠBu$hG4m3r#$w4g:
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
Detonatress 26 dec, 2015 @ 3:15am 
*buries the thread*
Back in there you go!
Ursprungligen skrivet av ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
Ursprungligen skrivet av SFMBeatrus:
Ursprungligen skrivet av ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
You should select one bone at a time.
I'm a little confused. I don't see a slider.
Select the scale bone first.
Ursprungligen skrivet av EmperorFaiz.ogg:
Select the scale bone first.
Which one is that? The one between the model's feet? (using FNAF models)
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Datum skrivet: 18 dec, 2013 @ 2:01pm
Inlägg: 18