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ŁΛMBDλ 2013年12月18日下午2:01
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
ŁΛMBDλ 2013年12月18日下午2:58 
引用自 ClintonM0 | xD
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
Try restarting steam. It's required to update SFM
ŁΛMBDλ 2013年12月18日下午3:24 
引用自 ClintonM0 | xD
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 2014年2月15日下午10:20 
It worked for me. Thanks.
mine wont scale down
¦ Pytox ¦ 2014年9月25日上午4:53 
thanks
ThisIsChris 2015年9月9日下午5:21 
Thanks for the help.
Kalhin Doula 2015年12月25日下午5:17 
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
Detonatress 2015年12月26日上午3:15 
*buries the thread*
Back in there you go!
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Source Filmmaker > 综合讨论 > 主题详情
发帖日期: 2013年12月18日下午2:01
帖子数: 10