Source Filmmaker > Dyskusje ogólne > Szczegóły tematu
LΛMBDλ {ESG} 18 Gru, 2013 - 14:01
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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ClintonM0 | C: 18 Gru, 2013 - 14:39 
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
LΛMBDλ {ESG} 18 Gru, 2013 - 14:58 
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
ClintonM0 | C: 18 Gru, 2013 - 15:02 
Try restarting steam. It's required to update SFM
LΛMBDλ {ESG} 18 Gru, 2013 - 15:24 
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 15 Lut, 2014 - 22:20 
It worked for me. Thanks.
mine wont scale down
¦ Pytox ¦ 25 Wrz, 2014 - 4:53 
thanks
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Data napisania: 18 Gru, 2013 - 14:01
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