Source Filmmaker

Source Filmmaker

Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
< >
Εμφάνιση 1-15 από 18 σχόλια
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
Αναρτήθηκε αρχικά από ClintonM0 | xD:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
Try restarting steam. It's required to update SFM
Αναρτήθηκε αρχικά από ClintonM0 | xD:
Try restarting steam. It's required to update SFM
I did..
It worked for me. Thanks.
Thanks for the help.
Αναρτήθηκε αρχικά από 小島秀夫meatloafಠBu$hG4m3r#$w4g:
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
*buries the thread*
Back in there you go!
Αναρτήθηκε αρχικά από ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
Αναρτήθηκε αρχικά από SFMBeatrus:
Αναρτήθηκε αρχικά από ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
You should select one bone at a time.
I'm a little confused. I don't see a slider.
Select the scale bone first.
Αναρτήθηκε αρχικά από EmperorFaiz.ogg:
Select the scale bone first.
Which one is that? The one between the model's feet? (using FNAF models)
< >
Εμφάνιση 1-15 από 18 σχόλια
Ανά σελίδα: 15 30 50

Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Ημ/νία ανάρτησης: 18 Δεκ 2013 στις 2:01μμ
Αναρτήσεις: 18