Source Filmmaker

Source Filmmaker

Source Filmmaker > Algemene discussies > Details van topic
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
< >
1-15 van 18 reacties weergegeven
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
Origineel geplaatst door ClintonM0 | xD:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
Try restarting steam. It's required to update SFM
Origineel geplaatst door ClintonM0 | xD:
Try restarting steam. It's required to update SFM
I did..
It worked for me. Thanks.
thanks
Thanks for the help.
Origineel geplaatst door 小島秀夫meatloafಠBu$hG4m3r#$w4g:
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
*buries the thread*
Back in there you go!
Origineel geplaatst door ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
Origineel geplaatst door SFMBeatrus:
Origineel geplaatst door ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
You should select one bone at a time.
I'm a little confused. I don't see a slider.
Select the scale bone first.
Origineel geplaatst door EmperorFaiz.ogg:
Select the scale bone first.
Which one is that? The one between the model's feet? (using FNAF models)
< >
1-15 van 18 reacties weergegeven
Per pagina: 15 30 50

Source Filmmaker > Algemene discussies > Details van topic
Geplaatst op: 18 dec 2013 om 2:01nm
Aantal berichten: 18