Source Filmmaker

Source Filmmaker

Source Filmmaker > Obecné diskuze > Detaily tématu
gurl 18. pro. 2013 v 2.01 odp.
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
< >
Zobrazeno 115 z 18 komentářů
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
gurl 18. pro. 2013 v 2.58 odp. 
ClintonM0 | xD původně napsal:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
Try restarting steam. It's required to update SFM
gurl 18. pro. 2013 v 3.24 odp. 
ClintonM0 | xD původně napsal:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 15. úno. 2014 v 10.20 odp. 
It worked for me. Thanks.
¦ Pytox ¦ 25. zář. 2014 v 4.53 dop. 
thanks
Thanks for the help.
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
*buries the thread*
Back in there you go!
ClinterinoM0 | C: původně napsal:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
SFMBeatrus původně napsal:
ClinterinoM0 | C: původně napsal:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
You should select one bone at a time.
I'm a little confused. I don't see a slider.
Select the scale bone first.
EmperorFaiz.ogg původně napsal:
Select the scale bone first.
Which one is that? The one between the model's feet? (using FNAF models)
< >
Zobrazeno 115 z 18 komentářů
Na stránku: 15 30 50

Source Filmmaker > Obecné diskuze > Detaily tématu