Source Filmmaker > Obecné diskuze > Detaily tématu
dand-E 18. pro. 2013 v 2.01 odp.
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
Zobrazeno 17 z 7 komentářů
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ClintonM0 | C: 18. pro. 2013 v 2.39 odp. 
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
dand-E 18. pro. 2013 v 2.58 odp. 
ClintonM0 | xD původně napsal:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
ClintonM0 | C: 18. pro. 2013 v 3.02 odp. 
Try restarting steam. It's required to update SFM
dand-E 18. pro. 2013 v 3.24 odp. 
ClintonM0 | xD původně napsal:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 15. úno. v 10.20 odp. 
It worked for me. Thanks.
mine wont scale down
¦ Pytox ¦ 25. zář. v 4.53 dop. 
thanks
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Datum odeslání: 18. pro. 2013 v 2.01 odp.
Počet příspěvků: 7