Source Filmmaker > Общи дискусии > Подробности за темата
Tommy Jordan 18 декември 2013 в 2:01 следобед
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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ClinterinoM0 | C: 18 декември 2013 в 2:39 следобед 
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
Tommy Jordan 18 декември 2013 в 2:58 следобед 
Първоначално публикувано от ClintonM0 | xD:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
ClinterinoM0 | C: 18 декември 2013 в 3:02 следобед 
Try restarting steam. It's required to update SFM
Tommy Jordan 18 декември 2013 в 3:24 следобед 
Първоначално публикувано от ClintonM0 | xD:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 15 февруари 2014 в 10:20 следобед 
It worked for me. Thanks.
[кенгуру]meatloafಠBu$hG4m3r#$w4g 27 юли 2014 в 10:19 следобед 
mine wont scale down
¦ Pytox ¦ 25 септември 2014 в 4:53 сутринта 
thanks
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Source Filmmaker > Общи дискусии > Подробности за темата
Дата на публикуване: 18 декември 2013 в 2:01 следобед
Публикации: 7