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ŁΛMBDλ 18/dez/2013 às 14:01
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
ŁΛMBDλ 18/dez/2013 às 14:58 
Escrito originalmente por ClintonM0 | xD:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
Try restarting steam. It's required to update SFM
ŁΛMBDλ 18/dez/2013 às 15:24 
Escrito originalmente por ClintonM0 | xD:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude 15/fev/2014 às 22:20 
It worked for me. Thanks.
mine wont scale down
¦ Pytox ¦ 25/set/2014 às 4:53 
thanks
ThisIsChris 9/set/2015 às 17:21 
Thanks for the help.
Creamy 25/dez/2015 às 17:17 
Escrito originalmente por 小島秀夫meatloafಠBu$hG4m3r#$w4g:
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
Detonatress 26/dez/2015 às 3:15 
*buries the thread*
Back in there you go!
SFMBeatrus 2 de abr às 9:37 
Escrito originalmente por ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
Escrito originalmente por SFMBeatrus:
Escrito originalmente por ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
You should select one bone at a time.
NyltiacNDI 4 de jun às 22:26 
I'm a little confused. I don't see a slider.
Select the scale bone first.
NyltiacNDI 4 de jun às 23:36 
Escrito originalmente por EmperorFaiz.ogg:
Select the scale bone first.
Which one is that? The one between the model's feet? (using FNAF models)
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Source Filmmaker > Discussões gerais > Detalhes do tópico
Publicado em: 18/dez/2013 às 14:01
Mensagens: 18