Pigment Canine Dec 18, 2013 @ 2:01pm
How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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ClintonM0 | C: Dec 18, 2013 @ 2:39pm 
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
Pigment Canine Dec 18, 2013 @ 2:58pm 
Originally posted by ClintonM0 | xD:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
ClintonM0 | C: Dec 18, 2013 @ 3:02pm 
Try restarting steam. It's required to update SFM
Pigment Canine Dec 18, 2013 @ 3:24pm 
Originally posted by ClintonM0 | xD:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude Feb 15 @ 10:20pm 
It worked for me. Thanks.
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Date Posted: Dec 18, 2013 @ 2:01pm
Posts: 5