Source Filmmaker

Source Filmmaker

How do I use SFM's scaling ability?
"transforms can now have (uniform) scale, and you can add an animatable scale control to models and bones in the animationset editor" How do I use that?
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Showing 1-12 of 12 comments
ClinterinoM0 | C: Dec 18, 2013 @ 2:39pm 
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
ŁΛMBDλ 'ringme Dec 18, 2013 @ 2:58pm 
Originally posted by ClintonM0 | xD:
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.
I don't see "Add Scale Control to Models"
ClinterinoM0 | C: Dec 18, 2013 @ 3:02pm 
Try restarting steam. It's required to update SFM
ŁΛMBDλ 'ringme Dec 18, 2013 @ 3:24pm 
Originally posted by ClintonM0 | xD:
Try restarting steam. It's required to update SFM
I did..
Lawlsomedude Feb 15, 2014 @ 10:20pm 
It worked for me. Thanks.
mine wont scale down
¦ Pytox ¦ Sep 25, 2014 @ 4:53am 
thanks
ThisIsChris Sep 9, 2015 @ 5:21pm 
Thanks for the help.
Sales Pitch Guy Dec 25, 2015 @ 5:17pm 
mine wont scale down
maybe right click on the slider and change the parameters i don't actually know if that works though
Detonatress Dec 26, 2015 @ 3:15am 
*buries the thread*
Back in there you go!
Originally posted by ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
Originally posted by SFMBeatrus:
Originally posted by ClinterinoM0 | C::
1. Right click the model/bone of the model in your Animation Set editor.
2. Go to Utilities -> Add Scale Control to Models
3. You should see a slider of the model that called "rootTransform_scale"
4. Default is set to 0.1. 0.2 will scale the model to 2 times (8x larger due to 3D), 0.3 scales the model to 3 times, etc.

Works with props, ragdolls, and doesn't interfere with flexes and eye controls.

Enjoy :D.

I dont see Utilities?
You should select one bone at a time.
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