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Source Filmmaker

CosmicD Dec 15, 2013 @ 7:11am
Zoey model for SFM
Hello,

Somehow I've never found one. Either I've overlooked it or you just have to dig deeper than google but seriously, it seems hard to find. Anyone having a high quality model of Zoey for SFM around ?
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Showing 1-8 of 8 comments
Depends what you mean by high-quality. The default L4D1/2 model should work just fine, but you might need to change IDST1/, to 0 in the .mdl file.
CosmicD Dec 15, 2013 @ 12:13pm 
so strange that there's even a bioshock elizabeth model out there but no Zoey. I thought that there was a difference between the l4d2 zoey models and the ones they use in the movies themself. And that the l4d2 survivors are available as these "high end" models. I was just waiting for valve to include those for the old survivors as well but I guess that never happenes ?

BTW don't these models crash anymore ?
As far as I know, there's no difference between the cutscene models and the ingame ones: just the animation and lighting used.
I don't think the L4D2 crew have HWM faceposing, if that's what you're getting at.
Desert Eagle
Rambi Mar 6 @ 10:29am 
I've downloaded the files provided in the link. Everything is fine except zoey isn't in there.

Also, I'm a novice at this, how to I edit the mdl file?
Last edited by Rambi; Mar 6 @ 10:29am
Originally posted by Rambi:
I've downloaded the files provided in the link. Everything is fine except zoey isn't in there.

Also, I'm a novice at this, how to I edit the mdl file?
Why you need to edit the mdl anyway? Also, define "isn't there"? Is she invisible or not shown in the model browser window?
Charles Mar 6 @ 1:52pm 
Originally posted by Rambi:
I've downloaded the files provided in the link. Everything is fine except zoey isn't in there.

Also, I'm a novice at this, how to I edit the mdl file?

The l4d survivor models have always been a little weird in SFM. You may have to re-order your SDK to get the survivors to work in sfm. So you should try putting your "left4dead2" folder above the "left4dead" folder in the sfm sdk. That's what I had to do to get them visible in SFM. The models only crash SFM if you have your sdk in the wrong order.
Last edited by Charles; Mar 6 @ 1:56pm
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Date Posted: Dec 15, 2013 @ 7:11am
Posts: 8