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SamSpielberg 10 дек, 2013 @ 18:16
Spy Gloves Help [FIXED]
So, my spies have a weird glove glitch. On the back side of the hand there's a black part that goes across the knuckles of the fingers. The rest of the hand is a red or blu glove. They look really ugly. Any fix?
Последний раз отредактировал SamSpielberg; 12 дек, 2013 @ 18:09
Показано 115 из 15 комментариев
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SamSpielberg 10 дек, 2013 @ 20:10 
R234 10 дек, 2013 @ 21:48 
Is that the basic TF2 Spy models? You didn't import anything into SFM? Got a screenshot of that?
SamSpielberg 11 дек, 2013 @ 9:09 
Yes. No, Nothing that should affect the basic spy model, and I'll see if I can get one.
SamSpielberg 11 дек, 2013 @ 9:24
The same thing happens with the red spy, but he has a skin with black gloves. However, I need the blu spy for this project and his ugly gloves are in the way.
R234 11 дек, 2013 @ 18:05 
You sure you didn't install any custom models or materials that could affect the Spy? There's pretty much nothing else that could've caused the UV map to screw up like that...
SamSpielberg 11 дек, 2013 @ 18:15 
Well, not that I'm aware of, but I do have a lot of stuff in SFM.
SamSpielberg 11 дек, 2013 @ 18:23 
In GCFScape I found something called 'spy_hands_normal.vtf' in the tf2 textures dir, along with spy_hands_blu/spy_hands_red.vtf that are not in SFM. Slapped 'em in and trying now.
Последний раз отредактировал SamSpielberg; 11 дек, 2013 @ 18:24
SamSpielberg 11 дек, 2013 @ 18:40 
Non-HWM spies are fine.....
SamSpielberg 11 дек, 2013 @ 18:43 
Where would I look in my computer? Is this a texture bug or a model bug or something else?
R234 11 дек, 2013 @ 18:44 
Be with you in a minute, I'm checking on something else.
SamSpielberg 11 дек, 2013 @ 18:45 
No Prob. Take your time.
R234 11 дек, 2013 @ 18:57 
So it's just the HWM Spy's gloves. Les'see...


Ah, I think I got it. This is the Spy texture that's in the "tf" mod folder:

And that's the Spy's texture in "tf_movies":

Normally, tf_movies takes precedence over tf, and apparently they used that grey square replacing the mask portion of the texture to map the HWM model's gloves. Somehow though in your case the regular texture is displayed instead, and that's why the the mask appears "painted" on the hands.

I can see three ways that could have happened; either you swapped tf and tf_movies' priority around in gameinfo.txt, you imported the TF2 textures in tf_movies, or you imported the TF2 textures in another mod folder that takes priority over tf_movies, like usermod.

In the first two cases, validating your cache files should fix it. If it's the latter though, you might have to navigate your mod folders that have priority over tf_movies, and delete any textures that can conflict with the TF2 characters.
Последний раз отредактировал R234; 11 дек, 2013 @ 19:17
SamSpielberg 11 дек, 2013 @ 19:23 
Cool, that makes sense. Thank you, sir, I'll try that out ASAP.
SamSpielberg 12 дек, 2013 @ 18:07 
So, I haven't done this yet, but what would happen if I deleted the entire usermod folder?
SamSpielberg 12 дек, 2013 @ 18:09 
NVM, just fixed. Found an extra spy texture folder in usermod and deleted the whole thing. Totally fixed it. Thank you so much for your time, I owe you one!
Последний раз отредактировал SamSpielberg; 12 дек, 2013 @ 18:13
Показано 115 из 15 комментариев
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Дата создания: 10 дек, 2013 @ 18:16
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