Meik May 5 @ 4:02pm
A question for experts! What is better to working with..the motion or the graph editor in case of animation? Whats your oppinion??
I would call me an experienced noob in SFM and can handle the graph-editor. I have a few problems to handle the motion-editor i dont want to mention here. But i am interseted in a deeper discussion what ist better...motion editor or graph editor for animations. what are the advantages disadvantages in your oppinion? Thanks for your answers!
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Pte Jack May 5 @ 4:05pm 
Do a search on this topic here, you'll find a slew of answers, but long story short, it's personal preference. Use whichever YOU feel most competent in using.
Meik May 6 @ 9:36am 
Thx again! But whats your favorit for example. I write a bachelor thesis about sfm and video-postproduction and i would like to know the different oppinions from different users. Perhaps i could use some answers for my work.
Pte Jack May 6 @ 10:29am 
To tell the truth, I use the motion editor mainly. I use it block my work out there, lock and position load out items and props, make rough animations and use it for most of my posing for posters. I find it faster and easier to do things this way. The graph editor is what I use to clean up the rough animations, adjust their timing and smooth out the gestures and movements.

Others use the graph editor for everything and personally I don't know how they do that. I would find it extremely time consuming because I would be one that would rerun an animation a few times everytime I made a minute change in the editor, just to make sure it looked right and I didn't break something else.

Using things like rigs or by selecting bone chains and using local rotations in the motion editor, I can get thing done more quickly and movement look pretty natural the way I use it. This leaves only a little work to be done in the graph editor (ie fixing motion curves so things are more linear rather than starting slowly, speeding up throught a movement then slowing down again at the end, and for condensing or extending movement timings so they look more natural and realistic or exaggerated and cartoony.)

Again as I say, it's all personal preference and people will use whichever feels more natural to them.

Hope this helps a bit and you'll get more of the answers you're looking for.
The Curve Editor is much more better than using the Motion Editor in my opinion for making movies or videos because it's very good for adding touching realistic movements and/or rotation by using 3 directional ways like X, Y and Z which is very important in Saxxy Competitions or tournaments!

The Motion Editor is very good for creating a loadout poster which you can only have rough chain pose like enable "Zero" option.



NOTE: "You don't have to agree with me but that's just my opinion"
-Feidz
Pte Jack May 6 @ 1:34pm 
Curve Editor???
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Date Posted: May 5 @ 4:02pm
Posts: 5