So I recently downloaded a model of Thane from ME2 via garrysmod.org (http://www.garrysmod.org/downloads/?a=view&id=111475
) to use in SFM. I copied the "models" and "materials" folders into the "usermod" folder, as many times before, started up SFM, loaded a session and map.
Then I did the usual "create animation set for new model" found the model, selected it, and hit "open".
Now there are two diffrent models in the file, one with a mask/helmet on his head and one without.
The one with the mask/helmet opens into the map with no problems at all. But naturally the one I need, the one with no mask/helmet, causes SFM to CTD when i press "open".
It somehow still showed up in the preview window to the right of the list and looked just fine, I could even pan around it with no problems.
So then I copied the "models" and "materials" folders into Garry's Mod to see if they worked there, and they did. Both models I was able to spawn into the map just fine with no problems what so ever.
Then I launched the Source SDK (from the same launcher as SFM), opend up the model viewer tool and browsed for the models. Both the models worked even there with no problems at all.
So right now I can't for the love of god figure out what the issue is and need help.
If anyone would be so kind as to help me I would be forever grateful.
Thanks in advance.