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youtube.com/XFragsHD 21 apr. @ 5:45pm
Importing CS:GO Maps into SFM [almost without problems]
Hi guys!

Can you help me with the CS:GO maps in SFM? I loaded them (I think correctly), but there are missing some objects. The worst map is de_dust2 because there are a lot of objects that are missing. Look:

1. http://i.imgur.com/OUQJwx7.jpg
2. http://i.imgur.com/ywMfUoh.jpg
3. http://i.imgur.com/On6SZIj.jpg

I don't know what to do :( I got the maps from the facepunch thread (his name is King or something like that). I just loaded a *.bsp map. I think I should have some models?
http://i.imgur.com/vtCRnfH.jpg

Help, please :)
Afişate 1-12 din 12 de comentarii
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Pte Jack is away for a MONTH 21 apr. @ 5:58pm 
Have you ported the CS:GO and CS:Source models to SFM?
6000 ANGRY BEES 21 apr. @ 10:14pm 
Don't use the .bat file when exporting the CSGO content to SFM. It's an outdated method that breaks things. Delete the models folder and re-export from CS:GO, this time not using the batch file. This should work.
youtube.com/XFragsHD 22 apr. @ 8:01am 
why CS:S? I want only the CS:GO Models :O

Thanks Angry Bees! It works almost perfectly ;)

1. http://i.imgur.com/Kzd9Sq1.jpg
2. http://i.imgur.com/aLT1C2L.jpg

Only these 2 places aren't well looking and... the train map won't load :P and on the mirage map, the lightning is looking very bright (almost no shadows), but it's not a problem :P Only the water on Nuke and the fact that I can't load the train map =/
Pte Jack is away for a MONTH 22 apr. @ 8:11am 
Granted, but I have found that a lot of stuff is crossed from CS into GO, (which I believe is an add-on to the original as in I think you to have to have CS in order to play GO... (not sure))
Editat ultima dată de Pte Jack is away for a MONTH; 22 apr. @ 8:11am
youtube.com/XFragsHD 22 apr. @ 10:33am 
I have CS:S and CS:GO :)
Pte Jack is away for a MONTH 22 apr. @ 10:37am 
But have you ported the assets into SFM? These are probably the models that are missing from your maps.
youtube.com/XFragsHD 22 apr. @ 12:07pm 
how to port it?
Pte Jack is away for a MONTH 22 apr. @ 12:17pm 
Same process as this, just sub the TF2 references for the game you want to get the assets for..

http://youtu.be/ESS7XjlA0zU
youtube.com/XFragsHD 24 apr. @ 9:44am 
Actually I did the same things but I ahd to compile the maps into *.bsp and my only problem is that the maps aren't looking "normal" in some places :-/ Maybe it's because I compiled (or converted) these files wrong? As you can see, in this folder are all files that I need but the maps aren't just looking as good as they could be =/

http://i.imgur.com/LpIsp5v.jpg
Pte Jack is away for a MONTH 24 apr. @ 11:28am 
get rid of the Resource and Script folders, they can cause problems for SFM unless you really know wht you're doing.
Pte Jack is away for a MONTH 24 apr. @ 11:29am 
As for the map recompile, did you use the SFM version of hammer to compile them?
youtube.com/XFragsHD 24 apr. @ 11:31am 
yes :) but it took several times to do that (sometimes I got errors) :P
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Data publicării: 21 apr. @ 5:45pm
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