Source Filmmaker

Source Filmmaker

Arkorat Apr 16, 2014 @ 5:33am
Out of keystring space?
When i load all my models and sound i get the messenge out of keysting space.
What does it mean? and how do i fix it do i have to remove some my models or sounds?
or is it something else i can do that fix it?
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Showing 1-8 of 8 comments
6000 ANGRY BEES Apr 16, 2014 @ 6:37am 
It means, sadly, that you have too much stuff mounted. You'll need to lose some.

I run into this a lot :(
Arkorat Apr 16, 2014 @ 7:23am 
Originally posted by 6000 ANGRY BEES:
It means, sadly, that you have too much stuff mounted. You'll need to lose some.

I run into this a lot :(

thats sad, well thanks for the help
Pte Jack Apr 16, 2014 @ 9:53am 
@ 6000 Angry Bees,

When you say you have too much stuff mounted, have you actually discovered the max amount of stuff that can be loaded? Can you share that limit amount?
Arkorat Apr 16, 2014 @ 11:21am 
Originally posted by Pte Jack:
@ 6000 Angry Bees,

When you say you have too much stuff mounted, have you actually discovered the max amount of stuff that can be loaded? Can you share that limit amount?

its a bit hard to tell how much i can have... but after some testing i was able to have:
75764 sounds and
17180 models loaded

so in total it was around 92944.
but maybe sound models and overlays has diffrece space,
but i think that they won't change much from 92944.
Last edited by Arkorat; Apr 16, 2014 @ 11:22am
Pte Jack Apr 16, 2014 @ 2:36pm 
Horry crud buckets... is that including map sounds and models or just stuff you've added?
Arkorat Apr 17, 2014 @ 4:19am 
Originally posted by Pte Jack:
Horry crud buckets... is that including map sounds and models or just stuff you've added?
well for the test to find out the totall of models and sounds that could be scanned i did't load a map, i only scanned the models and sounds untill it crashed and then i wrote it down...

(pardon me if i missunderstood what you ment)
Last edited by Arkorat; Apr 17, 2014 @ 4:20am
6000 ANGRY BEES Apr 17, 2014 @ 8:02am 
Originally posted by Pte Jack:
Horry crud buckets... is that including map sounds and models or just stuff you've added?
It's caused by the Add Element dialog used when adding models, sounds, or materials. The best analogy is that when it's finding all your models or whatever for the dialog, it's making a big list out of them, and models, sounds and materials all share the same list. When SFM runs out of paper to write that list on, it throws a fit and closes.

So it only affects adding stuff to your scene, not stuff already on the map.
Bop Apr 17, 2014 @ 6:24pm 
I never have over 256 elements loaded .______. How the ****?
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Date Posted: Apr 16, 2014 @ 5:33am
Posts: 8