Bad Maps cause SFM to shut down?
The new maps I got from Benjamoose keep shtting SFM down for some reason. What could it be? The maps, I added to the workshop maps folder, should I add it to usermod instead?
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Pte Jack Apr 1 @ 1:54am 
won't make any difference... You're using GMod maps...
6000 ANGRY BEES Apr 1 @ 2:36am 
Put the following line in usermod/cfg/autoexec.cfg to allow SFM to load larger GMod maps:
r_hunkalloclightmaps 0
Will this same variable allow SFM to load troublesome maps like cp_badlands?
6000 ANGRY BEES Apr 1 @ 2:57am 
I don't think cp_badlands works full-stop. It's very strange and should probably be reported as a bug.
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Date Posted: Apr 1 @ 12:12am
Posts: 4