sonosublime Mar 24 @ 8:36pm
Dissolve and character effects
Hi all,

I have a couple of questions and would greatly appreciate some advice:

1. I know how to apply a fade in/out to shots. But is there a way to apply other scene changes between shots (eg. dissolves, etc)?

2. Are there any particles that people can suggest for a tear/tears from someone's eye? I tried out the gutter drip, but it just looked odd.

3. How can I make a character look like they got injured in a fight (eg. a bloody nose, black eye, etc)?
Showing 1-7 of 7 comments
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TheFrozenMonkeyKing Mar 25 @ 8:05am 
1: I dont know.
3: You will have to edit the models textures.
Last edited by TheFrozenMonkeyKing; Mar 25 @ 8:08am
R234 Mar 25 @ 3:22pm 
SFM doesn't support shot transitions, you'll have to edit the video in post.
sonosublime Mar 26 @ 5:22am 
Thanks for the replies. I'll try out that liquid droplet.
sonosublime Mar 30 @ 11:43pm 
Um, I feel like an idiot... I subscribed for that water droplet, and downloaded the model from the prompt box that pops up when I open SFM, but how can I find out where it was actually sent to? As for actually getting it into SFM, it's a custom model, right?
Last edited by sonosublime; Mar 31 @ 12:03am
Christmas395 Mar 31 @ 12:34am 
Everything you download from the workshop ends up in the common/SourceFilmmaker/game/workshop folder.
sonosublime Mar 31 @ 2:10am 
Great, got it working! Thanks.

Does anyone have any tips for having the water drop fall to the ground? I simply use the rounding preset to change the root transform, but that often requires altering the speed afterward. Is there an easier method for doing this?
Last edited by sonosublime; Mar 31 @ 2:19am
TheFrozenMonkeyKing Mar 31 @ 6:11am 
Using the graph editor
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Date Posted: Mar 24 @ 8:36pm
Posts: 7