I've been working with a lot of custom models recently (vast majority are not through the workshop) and have encountered a strange problem. For some models, the faces are broken and covered with glitchy black squares. I thought it was a texture issue, but it extends into the occlusion layer as well.Image 1[i.imgur.com]Image 2[i.imgur.com]
(some other models that have the same or similar problem)Image 3[i.imgur.com]
(what the AO layer looks like)Facepunch thread for the models[facepunch.com]
When opening the model, you get the usual "model and associated vtxs are out of date" error in the console in addition to the following errors:
Mass Effect 3/Female/Turian Female casual 1.mdl : material "models/mass effect 3/female/turian female/tuf_arm_nyra" not found.
Mass Effect 3/Female/Turian Female casual 1.mdl : material "models/mass effect 3/female/turian female/glint" not found.
Mass Effect 3/Female/Turian Female casual 1.mdl : material "models/mass effect 3/female/turian female/casual normal" not found.
Any idea how to fix this? I've spoken with the one who made the models and s/he has no idea what the problem is. The models were primarily made for Garry's Mod and apparently work fine in it, but I don't think that's what's causing the issue.