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Докладване на проблем с превода
This is what the motion editor looks like for my model:
http://i565.photobucket.com/albums/ss92/sonosublime/SFM-increaselengthofsequences_zps07442eab.png
As you can see, at the end, the lines all go flat, which indicates that the model stops its walking animation, and just stays in place.
How exactly can I just get it to continue its walking animation? Even if I use the graph editor to increase its x translation, that won't help me to continue the actual animation.
In Clip edit mode, double click the shot and check the yellow/oranagish line and make sure it is slightly longer than the clip time.
http://imgur.com/8BZRqGW
i don't know how to do it as i don't really animate with the motion editor or imported sequences, but i know there is probably several different ways to go about it. for anyone that animates with the motion editor this is an ez question i imagine.
Yes, that's exactly what I need to do.
When I select the model, I select it in the Animation Set Editor, which selects all aspects of it. Is there a way to deselect the rootTransform and pelvis aspects?
However, another thing I noticed at the end of the sequence is that the x, y and z translations do weird jumps, which causes the model to 'teleport' out of the scene. Here is what they look like in the graph editor.
http://i565.photobucket.com/albums/ss92/sonosublime/SFM-increaselengthofsequences1_zpsed017edd.png
Is there a way I can fix this and make the graphs look smooth again?