Source Filmmaker

Source Filmmaker

Source Filmmaker > Algemene discussies > Details van topic
Import maps?
How do you do it? I Tried to and I have de_nuke but SFM keeps closing when I try to load it
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Some maps, especially old HL1/2 level type maps won't work in SFM unless they are upgraded. They don't have HDR turned on. Just porting them to SFM does not mean that you will have all the particles, sounds, models or materials. If they aren't built into the map, they have to reside in a SFM folder somewhere. This is what causes Error messages and black and purple checkerboard materials in maps.
de_nuke sounds like a CS map. Someone has already recompiled all the CS:S and CS: GO maps for source filmmaker: http://facepunch.com/showthread.php?t=1333790
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Source Filmmaker > Algemene discussies > Details van topic
Geplaatst op: 10 mrt 2014 om 6:02vm
Aantal berichten: 2