Source Filmmaker

Source Filmmaker

nier 10. mar 2014 kl. 6:02am
Import maps?
How do you do it? I Tried to and I have de_nuke but SFM keeps closing when I try to load it
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Pte Jack 10. mar 2014 kl. 7:03am 
Some maps, especially old HL1/2 level type maps won't work in SFM unless they are upgraded. They don't have HDR turned on. Just porting them to SFM does not mean that you will have all the particles, sounds, models or materials. If they aren't built into the map, they have to reside in a SFM folder somewhere. This is what causes Error messages and black and purple checkerboard materials in maps.
PalmliX 10. mar 2014 kl. 7:58am 
de_nuke sounds like a CS map. Someone has already recompiled all the CS:S and CS: GO maps for source filmmaker: http://facepunch.com/showthread.php?t=1333790
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