TheFrozenMonkeyKing Feb 28 @ 7:02am
Invisible tattoos
Now, im trying to make a poster with a sniper wearing the champ stamp, wich is an multiclass tatoo. Anyways, his tatoo is invisible and I only can see its bones. It worked yesterday and I havent changed my sfm folders
Showing 1-15 of 16 comments
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TheFrozenMonkeyKing Feb 28 @ 7:15am 
And the scout one is missing textures. Maybe its because of a workshop download?
Pte Jack Feb 28 @ 9:27am 
What textures?? from the head (I hope not)
TheFrozenMonkeyKing Feb 28 @ 9:53am 
The entire thing except the wristband. The arms
Pte Jack Feb 28 @ 9:55am 
Thank gawd it;s not just the head... or I'd be reworking materials
TheFrozenMonkeyKing Feb 28 @ 9:58am 
TheFrozenMonkeyKing Feb 28 @ 10:12am 
But you dont know what the problem is?
Pte Jack Feb 28 @ 12:35pm 
If the model is invisible, then it is in the wrong folder path. Check your gameinfo.txt and see if you deleted the tf game reference.
TheFrozenMonkeyKing Feb 28 @ 12:48pm 
Wow, now thats weird. All my allclass hats/miscs were copied and moved to usermod. Should i just delete all of them or cut and replace the one in the tf folder with them?
R234 Feb 28 @ 3:30pm 
The Champ Stamp is one of the items where you have to comment out $detailblendmode 6 in the vmt.
TheFrozenMonkeyKing Mar 1 @ 12:15am 
Comment out? Like putting / in front of it? Or '' ?
Pte Jack Mar 1 @ 12:23am 
TheFrozenMonkeyKing Mar 1 @ 12:27am 
It says '' in front of $detailblendmode. Should I put // in front of the '' or should I replace the '' with // ?
Last edited by TheFrozenMonkeyKing; Mar 1 @ 12:29am
Pte Jack Mar 1 @ 12:35am 
in front
TheFrozenMonkeyKing Mar 1 @ 12:37am 
and no space, like: //"$detailblendmode" 6
Im sry about asking so much XD. I just want to be sure
Last edited by TheFrozenMonkeyKing; Mar 1 @ 12:38am
Pte Jack Mar 1 @ 12:38am 
// $detai....
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Date Posted: Feb 28 @ 7:02am
Posts: 16