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Lag When Moving Fingers
Does anyone else get really framey or laggy when moving around the fingers? Im running SFM on a NVidia GeForce 650 1GB, 8GB Ram, and 8 Core Processor. The app only gets laggy whenever positioning the fingers.
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Εμφάνιση 1-9 από 9 σχόλια
The same happens with me, but opening the finger folder on your model makes it lag less for some reason. Atleast for me
Ah, I see. Another quick question while you're here: for some reason all of the sudden, I can only move my model's left arm in a twist motion. When I select the left elbow, it just twists the bicep area left and right. Also, I cant use the rotate tool on the left albow, only the move one. I'm modeling a medic and trying to put his hand beind his back, but I can't turn his forearm upwards at all. My profile says I have 22hrs on SFM but I really only have about 4 or 5 (accidentally left it running overnight and at school)
I see, hmm. Are you using a Rig?
Yes. Its the sample one or whatever one comes with the program.
Hmm. When using that rig you dont need to rotate his elbows or knees, you just simply move/translate the hand/feet bone. The elbow/knee will now automaticly move with it.
If the knee/elbow looks weird, this might be some reasons:
* You have dragged the arm/foot bone too much out of the model. Try dragging it back until your model moves.
* Your hand/foot is in a non-realistic pose. Try rotating it until it looks right.
* Your elbow/knee is just weird. Try moving/translating it, not rotating it, until it looks good.
Whenever I use Rig Hand L, it doesn't move his arm, just the hand. And whenever I try to move his arm back to a more realistic position, it still just contorts his bicep/upper forearm. While I'm figuring everything out, I'd like to also point out that the greyish thin lines that extend from the floor to the model are all over the place, when usually I notice that they're straight. I'm trying to just make a still Image of a Medic holding an Ambassador and Eternal Reward, and I wanted to have him hold the knife behind his back. And for some reason, the movement tools for the move and rotate option are always very far away from the model when using the whole left arm, if that helps you figure out what I'm doing wrong
Wow, hmmm. When you move the movement tool, does it affect the model if you move it away from it and to it?
No. No matter where I move it, it rotates on an axis left or right. Moving it up rotates the arm to the left, and down slowly moves it to the right. If worse comes to worst, I may just quit w/o saving and restart from my last save point. I could probably redo what I've done so far in about an hour or so, but I want to try to fix it a little before I decide to do that.
Try moving The movement tool until it is right in the hand. Then posing the hand should work.
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Εμφάνιση 1-9 από 9 σχόλια
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Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Ημ/νία ανάρτησης: 27 Φεβ 2014 στις 13:20
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