[Symmetry] Feb 20 @ 3:28am
Weapon shoot and reload problem.
Hey!
I'm trying to make a scene where the sniper fires the rifle, then automatically reloads it. But I think I did something wrong, because when he reloads the sniper rifle slips out of his hands.
I use the hwm sniper model, imported the Attack Stand PRIMARY sequence, then locked the sniper rifle to his hands.
What did I do wrong, also could you tell me please how to make perfect reload animations?
I really appreciate your help!
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TheFrozenMonkeyKing Feb 20 @ 3:33am 
For some reason the reload sequense looks terrible when you zero lock the rifle. Try zero locking it like you usually do, but then you unlock the rifle and lock the left hand to the weaponbone and the right hand to nothing. This should make it look good and make it possible to reload with it
R234 Feb 20 @ 3:34pm 
You need to lock the rifle to his weapon_bone, not his hand.
[Symmetry] Feb 21 @ 5:49am 
Originally posted by R234:
You need to lock the rifle to his weapon_bone, not his hand.
I already figured it out, but thanks!
TheFrozenMonkeyKing Feb 23 @ 8:05am 
Originally posted by R234:
You need to lock the rifle to his weapon_bone, not his hand.
Whoops, my bad. I didnt have SFM opened and I said what i thought I remembered was right
R234 Feb 23 @ 5:39pm 
Originally posted by The Frozen Monkey King:
Originally posted by R234:
You need to lock the rifle to his weapon_bone, not his hand.
Whoops, my bad. I didnt have SFM opened and I said what i thought I remembered was right
Your idea works also, in fact in some situations (if you want to edit the Sniper's cocking animation for instance), locking the gun to his left hand would be the way to go.
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Date Posted: Feb 20 @ 3:28am
Posts: 5