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SuparLunarGangstar 2014 年 02 月 18 日 @ 下午 9 時 25 分
Bone extension? SURGERY TIME! :D
Quick question for Blender users:

If I edit an SFM-compatible model in Blender and extend an arm or leg, will the bone in the skeleton automatically extend with it, or do I have to do that seperately?

Thanks. Any answers appreciated.

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phillippi2 2014 年 02 月 18 日 @ 下午 9 時 28 分 
Depends on how it's done. If you go into pose mode and scale the bone, the mesh will automatically update. Just make sure you apply the scale before you export. (I think the keyboard combo is shift enter)
SuparLunarGangstar 2014 年 02 月 18 日 @ 下午 9 時 49 分 
Thank you!
So does this scalefeature also increase the width? That might be ok but I'd prefer to just extend the length of limbs if possible. Also, does applying the scale before exporting make the change permanent?
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Source Filmmaker > 一般討論 > 主題細節
張貼日期: 2014 年 02 月 18 日 @ 下午 9 時 25 分
回覆: 2