Source Filmmaker > Algemene discussies > Details van topic
SuperMoonMoon 18 feb 2014 om 9:25nm
Bone extension? SURGERY TIME! :D
Quick question for Blender users:

If I edit an SFM-compatible model in Blender and extend an arm or leg, will the bone in the skeleton automatically extend with it, or do I have to do that seperately?

Thanks. Any answers appreciated.

1-2 van 2 reacties weergegeven
< >
phillippi2 18 feb 2014 om 9:28nm 
Depends on how it's done. If you go into pose mode and scale the bone, the mesh will automatically update. Just make sure you apply the scale before you export. (I think the keyboard combo is shift enter)
SuperMoonMoon 18 feb 2014 om 9:49nm 
Thank you!
So does this scalefeature also increase the width? That might be ok but I'd prefer to just extend the length of limbs if possible. Also, does applying the scale before exporting make the change permanent?
1-2 van 2 reacties weergegeven
< >
Per pagina: 15 30 50
Geplaatst op: 18 feb 2014 om 9:25nm
Aantal berichten: 2