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Tell me what I need to know about compiling!
I'm using the crowbar compiler, and my qc file is as following:

$modelname "models\grunty\grunty_head.mdl"
$cdmaterials "grunty\"

$scale 1
$surfaceprop "cardboard"

$model "studio" "grunty_head.smd"
$sequence idle "grunty_head.SMD" fps 1

$collisionmodel "grunty_head.SMD" {
$mass 50.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}

Everything's turning out fine, except one thing: the Textures, I got the classic purple checker pattern. There are three textures that I'm using, two jpegs, and a tga. My guess? The qc file doesn't have any information about the textures in use. Everything's in the same folder. What am I doing wrong, what do I need to know? I'm new to compiling, and am excited about my newfound power of model-makage.

I did try to Google an answer, but alas, my Google got me naught but sadness.

Help me Private Jack or R234, you're my only hope.



Τελευταία επεξεργασία από Nefnoj; 17 Φεβ 2014 στις 6:51μμ
Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Ημ/νία ανάρτησης: 17 Φεβ 2014 στις 5:21μμ
Αναρτήσεις: 14