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I've been living my life a lie. I totally assumed that HDR was a difficult process of manually putting all the lights in a map considering how time consuming people online have talked about it. Wow! Theres so many maps that need the HDR treatment too. Hope this works with all of them, im off to download Hammer! Thanks for the heads up!
BUT, some maps, while they work fine as they are, you find have major issues after recompiling. Models outside the maps, holes in the maps causing leaks, etc. stuff that may seem fine with the map as is, but can make compiling an hdr version a huge pain in the ass.
EDIT: SOLVED! The problem was i took all the PCF files aka particles files out of the directory and left a text document in there because it looked like it was an included/required file for SFM. Now i took that txt file out. Now it runs perfectly in game, no crashes and the particles render as they should.