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How do i get automatic lypsync on stuff thats not from tf2?
How can i get phonemes to work on the audio on this video? https://www.youtube.com/watch?v=90zcmU6cGGA
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any audio will work as long as the audio file is a .wav file 44,100 hz and 16 bit
最近の変更はraptornx01が行いました; 2014年2月15日 15時48分
R234 2014年2月15日 15時47分 
It works the exact same way with any sound file, so long as it's a 16-bit 44khz wav file. A bunch of factors can affect how accurate the lip syncing will be though, like voice volume or background noise such as music.

EDIT:

D'ope, beat me to it.
最近の変更はR234が行いました; 2014年2月15日 15時49分
raptornx01 の投稿を引用:
any audio will work as long as the audio file is a .wav file 44,100 hz and 16 bit
How can i covert to video into a. wav file 44,100 hz and 16 bit file?
audacity will do, or sony vegas.
If the model has Half-Life 2-style flexes, right click the animationset and choose "Show in Element Viewer > AnimationSet". Then in the Element Viewer, right click the animationset's name and choose "Creates Phoneme Presets based on HL2 FACS controls". Now it'll have the phoneme presets set up so that phoneme extraction will work properly.
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Source Filmmaker > 総合掲示板 > トピックの詳細
投稿日: 2014年2月15日 15時38分
投稿数: 5