Source Filmmaker > 일반 토론 > 제목 정보
Wembley 2014년 1월 25일 오전 1시 47분
Balloonicorn keeps moving or disappering.
I keep trying to use Ballonicorn and the first model I spawned kept moving when I would undo another models or when I tried to export a poster. The second time it disappered when I tried to export a poster.

It's really weird. There's no animation and I can still see the bone but it keeps freaking out. Does anyone know what's going on or how to fix it?
8개 중 1-8 표시중
< >
TheFrozenMonkeyKing 2014년 1월 25일 오전 1시 49분 
If you want stuff to stand completely still, just select them and drag the playhead slider
EmperorFaiz. java 2014년 1월 25일 오전 2시 14분 
probably jigglebone problem, all you have to do is to select balloonicorn in animation set editor, select utilities/bake proceduraal bones and VOILA! the ballonicorn stop moving and you can access to jigglebone
Wembley 2014년 1월 25일 오후 3시 28분 
Didn't work. It still disappeared when I went to render the poster.

The bone is still there, but the model becomes invisible. It should be viewable, I'm not hitting the eye by mistake to make it disappear, it just happens and it's really weird.
Wembley님이 마지막으로 수정; 2014년 1월 25일 오후 3시 31분
Wembley 2014년 1월 27일 오후 4시 44분 
Any other thoughts from anyone else? :/
TheFrozenMonkeyKing 2014년 1월 27일 오후 10시 30분 
Do you think you can show us some before and after pictures?
Wembley 2014년 1월 28일 오전 12시 20분 
Sure. This is an example and not the actual picture that I was posing.

First: http://imgur.com/DmYnnAX,bF29HVg,ObRDMUg#1
I put the Balloonicorn where I want him. Then save. (though I didnt in the photo yet)

Second: http://imgur.com/DmYnnAX,bF29HVg,ObRDMUg#2
I hit export poster and don't move the Balloonicorn at all, and this happens.

Three: http://imgur.com/DmYnnAX,bF29HVg,ObRDMUg
The bone seems to have moved. I baked procedural bones and it still happens.

It also happens when I spawn a new model sometimes or undo something on another model.
R234 2014년 1월 28일 오전 12시 41분 
After baking the procedural bones, try selecting the new bone that pops up in unknown (jiggle_base) and fully apply the zero preset with all time selected. That should eliminate any and all unwanted movement.
Wembley 2014년 1월 28일 오전 12시 47분 
Ah! That fixed it. Thanks!
8개 중 1-8 표시중
< >
페이지당: 15 30 50
게시된 날짜: 2014년 1월 25일 오전 1시 47분
게시글: 8