Source Filmmaker > 総合掲示板 > トピックの詳細
CJ 2014年1月25日 1時47分
Balloonicorn keeps moving or disappering.
I keep trying to use Ballonicorn and the first model I spawned kept moving when I would undo another models or when I tried to export a poster. The second time it disappered when I tried to export a poster.

It's really weird. There's no animation and I can still see the bone but it keeps freaking out. Does anyone know what's going on or how to fix it?
1-8 / 8 のコメントを表示
< >
TheFrozenMonkeyKing 2014年1月25日 1時49分 
If you want stuff to stand completely still, just select them and drag the playhead slider
EmperorFaiz. b0ss 2014年1月25日 2時14分 
probably jigglebone problem, all you have to do is to select balloonicorn in animation set editor, select utilities/bake proceduraal bones and VOILA! the ballonicorn stop moving and you can access to jigglebone
CJ 2014年1月25日 15時28分 
Didn't work. It still disappeared when I went to render the poster.

The bone is still there, but the model becomes invisible. It should be viewable, I'm not hitting the eye by mistake to make it disappear, it just happens and it's really weird.
最近の変更はCJが行いました; 2014年1月25日 15時31分
CJ 2014年1月27日 16時44分 
Any other thoughts from anyone else? :/
TheFrozenMonkeyKing 2014年1月27日 22時30分 
Do you think you can show us some before and after pictures?
CJ 2014年1月28日 0時20分 
Sure. This is an example and not the actual picture that I was posing.

First: http://imgur.com/DmYnnAX,bF29HVg,ObRDMUg#1
I put the Balloonicorn where I want him. Then save. (though I didnt in the photo yet)

Second: http://imgur.com/DmYnnAX,bF29HVg,ObRDMUg#2
I hit export poster and don't move the Balloonicorn at all, and this happens.

Three: http://imgur.com/DmYnnAX,bF29HVg,ObRDMUg
The bone seems to have moved. I baked procedural bones and it still happens.

It also happens when I spawn a new model sometimes or undo something on another model.
R234 2014年1月28日 0時41分 
After baking the procedural bones, try selecting the new bone that pops up in unknown (jiggle_base) and fully apply the zero preset with all time selected. That should eliminate any and all unwanted movement.
CJ 2014年1月28日 0時47分 
Ah! That fixed it. Thanks!
1-8 / 8 のコメントを表示
< >
ページ毎: 15 30 50
投稿日: 2014年1月25日 1時47分
投稿数: 8