OttermaticRifle 24. tammi 20.24
HL2 models as player models?
How do I use Half-Life 2 models in place of the Scout, Engineer, ect? I wante to record me running around as Combine Police instead of the Scout.

I've been searching and trying to do it myself but I just can't figure it out. I've seen a few videos that appear to be doing it. Example1 Example2

Can anyone explain or point me to a tutorial?
Viimeisin muokkaaja on OttermaticRifle; 24. tammi 20.44
Näytetään 1-3 / 3 kommentista
< >
R234 24. tammi 22.00 
You can't, and I'm pretty sure it's all manual animation and imported sequences in the vids you linked. Even if you were to have an HL2 character override a TF2 playermodel, the animations wouldn't work since HL2 uses 8-way animations instead of 9-way like in TF2.

That's not to say there's no way to make it look like you did, however. If you record a take, you can then import the HL2 character, import its running sequence and lock/zero their roottransform to the recorded TF2 character's roottransform. Shouldn't look too bad, in theory.
OttermaticRifle 25. tammi 6.38 
Damn. Thanks for the help.
OttermaticRifle 25. tammi 7.39 
R234 lähetti viestin:
If you record a take, you can then import the HL2 character, import its running sequence and lock/zero their roottransform to the recorded TF2 character's roottransform. Shouldn't look too bad, in theory.

This works. Because TF is so fast, I used the Heavy instead of the Scout during the take and it came out pretty good.

Just incase anyone is ever searching and finds this thread.
Näytetään 1-3 / 3 kommentista
< >
Sivua kohden: 15 30 50
Lähetetty: 24. tammi 20.24
Viestejä: 3