Source Filmmaker

Source Filmmaker

Source Filmmaker > 一般討論 > 主題細節
Gamer 2014 年 01 月 22 日 @ 下午 8 時 59 分
WAV Files Crash SFM Immediately.
I'm not sure what the problem is here. I have it at 44100hz or however much it's supposed to be, and It's at a 16 bit rate too. but then when I even *click* on the sound file, SFM just crashes, and nothing happens. I don't know what to do here. Any advice?
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Pte Jack AFK 2014 年 01 月 22 日 @ 下午 9 時 12 分 
Download audacity and try to recompile the audio ????
raptornx01 2014 年 01 月 22 日 @ 下午 10 時 34 分 
how long is it?

I use the exact same process and exact same settings each time when I convert a sound for sfm, and sometimes it works, sometimes it doesn't. where I see the biggest problem is long sounds. Sometimes I have to cut a sound file down to get it to not crash sfm.
6000 ANGRY BEES 2014 年 01 月 23 日 @ 上午 1 時 11 分 
What WAV file? If it's pulled from another game, it might be a different encoding format (ADPCM, whatever Xbox uses...) that Source dislikes.
最後修改者:6000 ANGRY BEES; 2014 年 01 月 23 日 @ 上午 1 時 12 分
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Source Filmmaker > 一般討論 > 主題細節
張貼日期: 2014 年 01 月 22 日 @ 下午 8 時 59 分
回覆: 3