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Source Filmmaker > 総合掲示板 > トピックの詳細
Backward's Ballcap texture
I just noticed that this hat's texture is really washed/faded out.
http://i.imgur.com/eYXgkmn.png

According to the TF2 Wiki, it should be showing up brighter.
http://wiki.teamfortress.com/w/images/b/b5/RED_Backwards_Ballcap.png?t=20131005003759

Is the wiki wrong or is the texture messed up a little? Not a huge issue. Just more nitpicking I suppose lol.
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R234 2014年1月22日 15時31分 
Good old "$blendtintcoloroverbase" "1" painting mode SFM doesn't support. Yep, it's messed up.

Want me to fix it? I could probably pull it off, since it's meant to be a solid colour.
Cmp™ 2014年1月22日 15時35分 
If you could, I'd greatly appreciate it. That's my favorite hat and I like to make my own profile pictures with it :)
R234 2014年1月22日 16時33分 
Alright, I think that's about a close as it's gonna get: http://i.imgur.com/IZhU4Yd.jpg

My usual file sharing site seems to be crapping up, I'm gonna give Google Drive a go. Does this link work?
https://drive.google.com/file/d/0B2Bm9Oh7C9a5eURJSjR5VlBWMTg/edit?usp=sharing

If it does, put fwk_scout_cap.vtf in C:\Program Files (x86)\Steam\SteamApps\common\SourceFilmmaker\game\tf\materials\models\player\items\scout\.
Cmp™ 2014年1月22日 17時46分 
That worked beautifully. Once again, R234, I cannot thank you enough :D The hat proxy worked on it beautifully as well.
最近の変更はCmp™が行いました; 2014年1月22日 17時47分
Why is it that the only hats I use in SFM are the broken ones? (Eg: Backward's Ballcap, Tough Guy's Toque, Texas Ten Gallon (Not paintable)
R234 2014年5月25日 9時45分 
The Texas Ten Gallon isn't broken, it paints perfectly fine.
R234 の投稿を引用:
The Texas Ten Gallon isn't broken, it paints perfectly fine.
Not for me it doesn't...

Wait, I'm trying to paint it from within SFM. Is that what I'm doing wrong?
Hayden the PotatOS の投稿を引用:
R234 の投稿を引用:
The Texas Ten Gallon isn't broken, it paints perfectly fine.
Not for me it doesn't...

Wait, I'm trying to paint it from within SFM. Is that what I'm doing wrong?
No, it's not wrong, quite the opposite. Just add override materials, and in the element viewer, use the colour picker that appears in the material array. Easy peasy.
R234 の投稿を引用:
Hayden the PotatOS の投稿を引用:
Not for me it doesn't...

Wait, I'm trying to paint it from within SFM. Is that what I'm doing wrong?
No, it's not wrong, quite the opposite. Just add override materials, and in the element viewer, use the colour picker that appears in the material array. Easy peasy.

Oh wow. I was using THIS method of painting hats: https://www.youtube.com/watch?v=EFEFuqSjSDw

How do people still use that? it was obsolete literally years ago...
R234 の投稿を引用:
How do people still use that? it was obsolete literally years ago...

First thing that comes up when I search for "SFM How to paint hats"
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Source Filmmaker > 総合掲示板 > トピックの詳細
投稿日: 2014年1月22日 15時16分
投稿数: 11