Source Filmmaker

Source Filmmaker

Source Filmmaker > Discussioni generali > Dettagli della discussione
Backward's Ballcap texture
I just noticed that this hat's texture is really washed/faded out.
http://i.imgur.com/eYXgkmn.png

According to the TF2 Wiki, it should be showing up brighter.
http://wiki.teamfortress.com/w/images/b/b5/RED_Backwards_Ballcap.png?t=20131005003759

Is the wiki wrong or is the texture messed up a little? Not a huge issue. Just more nitpicking I suppose lol.
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Good old "$blendtintcoloroverbase" "1" painting mode SFM doesn't support. Yep, it's messed up.

Want me to fix it? I could probably pull it off, since it's meant to be a solid colour.
If you could, I'd greatly appreciate it. That's my favorite hat and I like to make my own profile pictures with it :)
Alright, I think that's about a close as it's gonna get: http://i.imgur.com/IZhU4Yd.jpg

My usual file sharing site seems to be crapping up, I'm gonna give Google Drive a go. Does this link work?
https://drive.google.com/file/d/0B2Bm9Oh7C9a5eURJSjR5VlBWMTg/edit?usp=sharing

If it does, put fwk_scout_cap.vtf in C:\Program Files (x86)\Steam\SteamApps\common\SourceFilmmaker\game\tf\materials\models\player\items\scout\.
That worked beautifully. Once again, R234, I cannot thank you enough :D The hat proxy worked on it beautifully as well.
Ultima modifica da Cmp™; 22 gen 2014, ore 17:47
Why is it that the only hats I use in SFM are the broken ones? (Eg: Backward's Ballcap, Tough Guy's Toque, Texas Ten Gallon (Not paintable)
The Texas Ten Gallon isn't broken, it paints perfectly fine.
Messaggio originale di R234:
The Texas Ten Gallon isn't broken, it paints perfectly fine.
Not for me it doesn't...

Wait, I'm trying to paint it from within SFM. Is that what I'm doing wrong?
Messaggio originale di Hayden the PotatOS:
Messaggio originale di R234:
The Texas Ten Gallon isn't broken, it paints perfectly fine.
Not for me it doesn't...

Wait, I'm trying to paint it from within SFM. Is that what I'm doing wrong?
No, it's not wrong, quite the opposite. Just add override materials, and in the element viewer, use the colour picker that appears in the material array. Easy peasy.
Messaggio originale di R234:
Messaggio originale di Hayden the PotatOS:
Not for me it doesn't...

Wait, I'm trying to paint it from within SFM. Is that what I'm doing wrong?
No, it's not wrong, quite the opposite. Just add override materials, and in the element viewer, use the colour picker that appears in the material array. Easy peasy.

Oh wow. I was using THIS method of painting hats: https://www.youtube.com/watch?v=EFEFuqSjSDw

How do people still use that? it was obsolete literally years ago...
Messaggio originale di R234:
How do people still use that? it was obsolete literally years ago...

First thing that comes up when I search for "SFM How to paint hats"
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Source Filmmaker > Discussioni generali > Dettagli della discussione
Data di pubblicazione: 22 gen 2014, ore 15:16
Messaggi: 11