James | quickscope.exe Jan 22 @ 2:09pm
How did they do the CS:GO SFM trailer?
I've wanted to do a CS:GO video, but I know that SFM is only like TF2 as of right now.. I know you can import models from CS:GO, as I already have.. but how did they do the trailer using SFM?

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TheFrozenMonkeyKing Jan 22 @ 2:12pm 
A lot of the animation was mocaped and they used a lot of particles and lighting to make the mood. And of course they used a lot of time. Everyone can make good SFM videos, if they only have the time. As Heavy would have said: It costs 400 000 hours to make SFM for 12 seconds.
Last edited by TheFrozenMonkeyKing; Jan 22 @ 2:18pm
James | quickscope.exe Jan 23 @ 1:48pm 
I saw it Emperor, I mean like how did they do it like that? Were they moving still ragdolls? or does the Motion Capture do it for them? is what my question was.
TheFrozenMonkeyKing Jan 23 @ 10:18pm 
Have you even seen any of the valve tutorials?
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Date Posted: Jan 22 @ 2:09pm
Posts: 4