The NEM Jun 16 @ 1:19pm
SFM crashes
First of all sorry for my bad english.
Next, this thing crashes every time I import a music while I loaded a map. I know my computer is capable for sfm and I used it earlier for a bigger project but now with the updates its keep crashing and its annoying.
Showing 1-7 of 7 comments
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Pte Jack Jun 16 @ 4:21pm 
Make sure your music isn't a 32bit wav file. MP3s should work, but I always find it before to convert to a 16bit 44100hz wav file.
[G.o.D.] Strashniy Velikhan Jun 16 @ 5:58pm 
But isn't it strange that it's crashing due to your updates? Then that means that something is wrong with your SFM, am I incorrect?
Pte Jack Jun 16 @ 8:47pm 
Uhmmm What updates? Was the project started before an update?
The NEM Jun 17 @ 8:09am 
I will try maybe the sound file f*cking it up thanks jack
Last edited by The NEM; Jun 17 @ 8:09am
The NEM Jun 17 @ 8:45am 
Yeah it was the bitrates. sfm cant handle with 1500kb/s
Pte Jack Jun 17 @ 8:45am 
If you use audacity to convert the file, select 16bit PCM wav for the export. In the bottom left hand corner of the main screen (I think it is) you can set the bitrate rate (or frequency (not familiar with the actual terms(lol))) to 44100 hz.
Last edited by Pte Jack; Jun 17 @ 8:48am
The NEM Jun 17 @ 8:48am 
I'm using a compact converter progeam Freestudio
check it if you want
and its the I can do anything with it
Last edited by The NEM; Jun 17 @ 8:49am
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Date Posted: Jun 16 @ 1:19pm
Posts: 7