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Thibextra jún. 14. @ de. 10:06
Make an animation not stop during two shots
Hello guys, I'm starting with SFM and I would like to know how can I make my animation not stop by going to another shot. For example, the scout has his arm on position A in shot 1, I would like it to go to position B in shot 2... But when I do it, at the beginning of shot 2, SFM resets its position.

Whereas when I do the animation in only one shot, and then I blade it into to 2 shots, it works :/

Thanks for your help :)
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raptornx01 jún. 14. @ du. 1:42 
blading is the best way to do it.

you can try doing the animation. copying it. pasting it in a new shot and then tweaking the timing.
R234 jún. 14. @ du. 2:15 
You can use the copy / paste samples function when right clicking the timeline in motion editor mode. If you don't edit the time selection between the copy and the paste, your animation will blend seamlessly between shots.
Thibextra jún. 15. @ de. 1:35 
I already tried to do this, and it hasn't worked :/
I think the best way is before to do the whole animation and next is to blade the first shot...

Thanks for your help guys !
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