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번역 관련 문제 보고
FULL PACK: http://www.gamefront.com/files/21493124/SkyrimMegapack.7z
(Downloading the mega pack right now to see if it is SFM compatible. It's a 480 meg pack so it will be a while before I get back to you)
THE TOTAL SIZE SHOULD BE AROUND 470MB COMPRESSED.
TOE POSER: http://www.garrysmod.org/downloads/?a=view&id=92520
BODYGROUP AND SKIN CHANGER: http://www.garrysmod.org/downloads/?a=view&id=125861
Skyrim megapack that contains almost all beast races, weapons, armours, and creatures.
Beast Races (more like best races):
- 51 armour/clothes sets for beast races
- Multiple skin tones and eye colours for beast races
- Horns and feathers bodygrouped for argonians
- Rings and facial features bodygrouped for khajiit
- Finger posing
- Toe posing
- Eye posing
- Minor face posing
- Bows have poseable strings (ragdoll)
Dragons:
- Dragons 1-5 have 6 skins each Change via skins
- Alduin, Brodahviing and Parthy are their own separate models
- 5 sizes for each dragon (0.5x small, 1x regular, 2x big, 3x bigger, 5x giant)
- Foldable wings via finger poser
- Toe posing
- Eye posing (Easier to pose the eyes using the "look at me" function on the eye poser)
Creatures:
- Eye posing for bear, dog, giant, hagraven, sabrecat, werewolf, and wolf
- Face posing for bear, dog, draugr, falmer, giant, hagraven, sabrecat, and wolf
- Finger and toe posing for dragonpriest, draugr, dwarven sphere, falmer, giant, mudcrab, sabrecat, werewolf, and hagraven
- Bodygrouped mudcrab rocks
- Bigger and smaller sizes for chaurus, mudcrab, werewolf, and spider
- Alternate skins for bear, cow, dragonpriest, fox, spider, wolf, horse, hagraven, and sabrecat
Ok,
So I took the 7z pack and drilled down in the 7z until I found the Models and Materials folders and then went up one level . (Should only be the skyrimpack visible in the rar window.) I pulled that folder and dropped it into my Steam\steamapps\common\sourcefilmmaker\game folder. (into its own folder)...
if you go into the skyrimpack folder now in the game folder you should only find the Models and Materials listed as soon as you go into the folder...
I then opened my usermod\gameinfo.txt file and added Game skyrimpack to the searchpathes section and saved it.
I then opened a notepad++ session and went to the search menu option and opened the REPLACE menu.
I selected the Find in Files tab and typed
"$alphatest"
(with quotes) in the Find What box and
// \t "alphatest"
(with quotes) in the Replace With box.
I typed *.vmt in the Filter box and pointed the Directory box to the
game\skyrimpack\materials
folder
The Search mode is set to extended.
and I checked In All Subsub Folders on so it was checked and then click Replace in files.
This is the result...
http://imgur.com/fnWoKW2
Most of the flexes and body groups work, except for the eyes. The localViewTarget does not work and the models would require a redo to fix them.
MOST of the bones are in the UnKnown section because of the way they are named. (again a complete redo of the models to fix that)
From there, you put the files in the appropriate directores in your "usermod" folder.
lol, Phillipi, Look at who posted the instructions... Ce Moi!!!
Here's another render of the Skyrim models in SFM
http://imgur.com/kOePMF0