Source Filmmaker

Source Filmmaker

Kawao 2014 年 6 月 6 日 下午 8:14
Audio problems [help plz]
So i attempt to add audio for example scout saying yes. It loads and plays the audio clip but when i add it to the actual animation it seems to not play i have tried the following

Show waveform
Mute/unmute
Recaculate waveform

non have seemed to work and if i open a premade animation such as: meet the soldier.
the audio will work fine. I also have this problem with custom audio files like music.
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正在显示第 1 - 15 条,共 18 条留言
R234 2014 年 6 月 6 日 下午 8:19 
What audio track are you importing the sound file in? make sure that track isn't muted.
Kawao 2014 年 6 月 6 日 下午 8:21 
引用自 R234
What audio track are you importing the sound file in? make sure that track isn't muted.
tracks arent muted and im putting sound files in the correct tracks
Kawao 2014 年 6 月 6 日 下午 8:23 
just thought i would add the custom audio file format im using is mp3 would this effect it?
R234 2014 年 6 月 6 日 下午 8:34 
It's best to use WAV instead. MP3 support in SFM is a bit shakey.
Kawao 2014 年 6 月 6 日 下午 8:36 
okay ill convert the files and see how that goes still need help with the official audio though
Sync 2014 年 6 月 6 日 下午 8:49 
Go read some guides.
Kawao 2014 年 6 月 6 日 下午 9:35 
引用自 Sync.
Go read some guides.
what in-depth help thank you
Bop 2014 年 6 月 7 日 上午 4:08 
Are you sure you're using the HWM model when lipsynching?
Kawao 2014 年 6 月 7 日 上午 5:11 
its not lipsynch problems its actual audio problems
Bop 2014 年 6 月 7 日 下午 6:05 
引用自 DerpyDuckJenkins69
its not lipsynch problems its actual audio problems
Are you sure your audio is 16-bit PCM 44100Hz (I also believe it has to be mono)?
Kawao 2014 年 6 月 7 日 下午 7:11 
引用自 ClintonM0 | C:
引用自 DerpyDuckJenkins69
its not lipsynch problems its actual audio problems
Are you sure your audio is 16-bit PCM 44100Hz (I also believe it has to be mono)?
i have no idea where would i be able to check this? and if it helps I've used the SFM absolutely fine before it just seems to be since the last update its having problems
Bop 2014 年 6 月 7 日 下午 7:44 
引用自 DerpyDuckJenkins69
引用自 ClintonM0 | C:
Are you sure your audio is 16-bit PCM 44100Hz (I also believe it has to be mono)?
i have no idea where would i be able to check this? and if it helps I've used the SFM absolutely fine before it just seems to be since the last update its having problems
What program are you using for your audio?
Kawao 2014 年 6 月 7 日 下午 8:32 
引用自 ClintonM0 | C:
引用自 DerpyDuckJenkins69
i have no idea where would i be able to check this? and if it helps I've used the SFM absolutely fine before it just seems to be since the last update its having problems
What program are you using for your audio?
for custom audio im using audacity to convert it to WAV as i can only download most of the stuff i want using MP3
Bop 2014 年 6 月 7 日 下午 9:05 
http://imgur.com/4Ai70dz

Be sure this (bottom left corner) is set to 44100
Kawao 2014 年 6 月 7 日 下午 9:10 
引用自 ClintonM0 | C:
http://imgur.com/4Ai70dz

Be sure this (bottom left corner) is set to 44100
omg that was the problem XD im going to try the audio now hopefully works. Also the game audio seems to work fine now i did nothing at all though

EDIT: its not working still :(
最后由 Kawao 编辑于; 2014 年 6 月 7 日 下午 9:26
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发帖日期: 2014 年 6 月 6 日 下午 8:14
回复数: 18