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Rapporter et oversættelsesproblem
I'm not sure what else to do.
https://31.media.tumblr.com/fc4ec7886c67f793a31a0f0721209e61/tumblr_n6j1se1GAT1rc3i13o2_r1_1280.png
The bones are there, but the texture is missing. I looked at your tutorial to see if I could fix that (where you're intentionally screwing up downloading the Fem!Sniper), but that isn't the same issue I'm having. This is pretty sudden and without me downloading anything.
EDIT: I spoke too soon. This is what I get when I clear the console and load that model:
https://31.media.tumblr.com/f3708827e64322bd05703b190314e5e8/tumblr_n6j1se1GAT1rc3i13o3_r1_1280.png
I hate the way the Windows 8 file search works now but, what you have to do is to ferret out all scout.mdl models and see which one is causing the problem by either renaming the mdl file or temporarily moving it.
.
So, basically, find everything named "scout.mdl" and remove it to see which one is causing the problem? Once that's done, then what? I'll be missing one of my models, wouldn't I? I want to keep the original to be able to have him and my own model in the same video/poster.
Sorry about all of the questions. This is kinda frustrating since I just made a poster with this model and now poof-gone. I'm hoping I won't have to hex it again. It isn't hard, no. But it's just time consuming with changing all the original paths.
E:\SteamLibrary\SteamApps\common\SourceFilmmaker\game\johnny\models\custom\player\johnny
and changed scout.mdl into johnny.mdl, and it comes up as an error. The bones are there, but he's just one huge red flashing error now.
I did that a few days ago, next thing I know my Johnny isn't working any more. I keep getting a checksum error. That's the issue.
Thanks for the attempt to help, though! It's very appreciated.
But then I've had models behave as if they were hexed even though the hex editor said they weren't, so there's gotta be something else we're missing...
I don't know what happened. He was just working last week when I made my most recent poster. I can only blame it on the Aperture Scout that I added into the gameinfo file.
I might have to start all over after all. Delete the johnny folder (saving the textures I did of course) and rehex the original Scout. I just.. really don't want to.
Like I mentioned, I had this model for a year and I've used BOTH the original scout and Johnny in one picture before with absolutely no problems. You can keep the names the same. My medic (hans) has the same name as the original medic.mdl. All of these models are in their own custom private folder, not in the usermod folder all cluttered together.
https://31.media.tumblr.com/f6b1ed5b6bf75b293bd2e98ea70713e9/tumblr_n6j1se1GAT1rc3i13o4_r1_500.png
I probably should have changed it to johnny.mdl in the beginning, but since there wasn't a problem I kept it as scout.mdl.