Source Filmmaker

Source Filmmaker

HUE JACKMAN! May 24, 2014 @ 7:52am
Help with camera angles
So I've been working on this animation for a while, a duel between Faceless Void and Ninja spy, and I keep having trouble figuring out how to approach the animation by means of what the camera sees and how it moves. I keep going back and viewing what I put into place, and while I can't think of ways to make it better, I keep feeling like it doesn't exactly... work.

Below is a link of my current progress in the animation. Please note that I have not finished adding in or perfecting sounds, as I am currently focusing on animation and camera angles first.
http://sollitudialbacklash.pbworks.com/w/file/80899097/NS%20vs%20FV%20preview.wmv


So, what do you guys think? Any tips, suggestions, or ideas from you guys that could help me improve this?
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Showing 1-3 of 3 comments
Just A Wee Lass May 25, 2014 @ 3:12pm 
I like it so far; it's interesting and intriguing. I do have several suggestions.
When the Faceless Void points, I'm not quite sure if he is pointing something in particular, or simply being dramatic. Whatever the case, I feel it's best not to zoom onto that finger. Place the camera somewhere where you think it's more dramatic, like at the base of his feet aimed upward. Also, when the Faceless Void arches as he dodges the Spy's first attack, have the camera face the Spy, as if the Spy's weapons are barely missing the audience instead of the opponent. This gives the audience the illusion that they are inside the video. That's all I can give you so far. Basically, you're a lot better than me, and I look forward to seeing the rest!
HUE JACKMAN! May 27, 2014 @ 9:57pm 
Originally posted by Boss_of_Noobs:
I like it so far; it's interesting and intriguing. I do have several suggestions.
When the Faceless Void points, I'm not quite sure if he is pointing something in particular, or simply being dramatic. Whatever the case, I feel it's best not to zoom onto that finger. Place the camera somewhere where you think it's more dramatic, like at the base of his feet aimed upward. Also, when the Faceless Void arches as he dodges the Spy's first attack, have the camera face the Spy, as if the Spy's weapons are barely missing the audience instead of the opponent. This gives the audience the illusion that they are inside the video. That's all I can give you so far. Basically, you're a lot better than me, and I look forward to seeing the rest!

Any idea on how best to portray that second suggestion you gave me?
Like, should I have the camera move more or less throughout the clip so far?

Also, got any suggestions on videos that might help me? I've looked, but can't find nuthin good so far.
Just A Wee Lass May 28, 2014 @ 8:19pm 
Originally posted by EAFH StreakTheFox:
Originally posted by Boss_of_Noobs:
I like it so far; it's interesting and intriguing. I do have several suggestions.
When the Faceless Void points, I'm not quite sure if he is pointing something in particular, or simply being dramatic. Whatever the case, I feel it's best not to zoom onto that finger. Place the camera somewhere where you think it's more dramatic, like at the base of his feet aimed upward. Also, when the Faceless Void arches as he dodges the Spy's first attack, have the camera face the Spy, as if the Spy's weapons are barely missing the audience instead of the opponent. This gives the audience the illusion that they are inside the video. That's all I can give you so far. Basically, you're a lot better than me, and I look forward to seeing the rest!

Any idea on how best to portray that second suggestion you gave me?
Like, should I have the camera move more or less throughout the clip so far?

Also, got any suggestions on videos that might help me? I've looked, but can't find nuthin good so far.
Well, for the 'second suggestion' that you mentioned, I really don't think you should move your camera during this. The sensation that the blade is cutting through the audience is enough to bring suspense. Otherwise, the cameras look good so far (but I must warn you that I am an amateur, and have no personal experience with good camera viewing and such).
I don't really know any videos that'll help you with camera editing because they all say the same thing: you have to start getting comfortable with the camera angle and find one that looks the best. I suggest watching a lot of SFM videos on youtube because there are some really good ones that can give you suggestions and ideas.
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Date Posted: May 24, 2014 @ 7:52am
Posts: 3