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[FaZe] CommanderCarl 4 de Jul a las 15:26
Adding Source games to sfm?
Hi,
Is there any way to put source game content (CS:S,CS:GO,DOD,etc.) in sfm?
I have seen guides that say to extract the shared .gcf file, but I cant find that due to the steampipe update. Is there any way to add source games to sfm?
Thanks,
Carl
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From Russia with Cheskeck 4 de Jul a las 16:18 
Same process as before, navigate to steamapps/common/(game)/(game) and find the VPK files (you will find many, you want the xxxxdir.vpk of which there may be severak., for sound, textures etc) and, using GCFScape, extract their contents to steamapps/common/Source Filmmaker/game/(abc), where abc is an arbitrary (but ideally relevant) folder name. Finally, in game/usermod, in gameinfo.txt, where it says "Game hl2" etc Add another line in which hl2 is replaced by abc. Should be okay afterwards.
Just for reference, if you find a guide that mentions a batch file, ignore it; it's probably an old guide.
Some games don't functional perfectly in SFM, for example L4D2 doesn't like SFM too much and CS GO maps are broken (there are replacement maps in a discussion from a day or two ago).
[FaZe] CommanderCarl 4 de Jul a las 17:25 
I did this with cs:s and nothing happened.
What did I do wrong?
CallMeGeRoS 5 de Jul a las 0:41 
lol dumb question, but in order to do that i need to install the game right? and then can i delete the game and keep the resource on sfm?
From Russia with Cheskeck 5 de Jul a las 1:54 
Publicado originalmente por CommanderCarl:
I did this with cs:s and nothing happened.
What did I do wrong?
Take a screenshot of gameinfo.txt and post it here

Publicado originalmente por CallMeGeRoS:
lol dumb question, but in order to do that i need to install the game right? and then can i delete the game and keep the resource on sfm?
Yes and yes.
[FaZe] CommanderCarl 5 de Jul a las 8:28 
Publicado originalmente por §ir. Rushca:
Publicado originalmente por CommanderCarl:
I did this with cs:s and nothing happened.
What did I do wrong?
Take a screenshot of gameinfo.txt and post it here

Publicado originalmente por CallMeGeRoS:
lol dumb question, but in order to do that i need to install the game right? and then can i delete the game and keep the resource on sfm?
Yes and yes.
from usermod[pastebin.com]
R234 5 de Jul a las 10:47 
Publicado originalmente por CallMeGeRoS:
lol dumb question, but in order to do that i need to install the game right? and then can i delete the game and keep the resource on sfm?
You need to install the game AND launch it at least once for the files to get extracted.

Publicado originalmente por CommanderCarl:
I did this with cs:s and nothing happened.
What did I do wrong?
What's in your sourcefilmmaker/game/css/ folder?
From Russia with Cheskeck 5 de Jul a las 10:54 
So, your path to the models from css would be SteamApps\common\SourceFilmmaker\game\css\models exactly, correct? No spaces or anything?
Also, in SFM, sorry to state the obvious, but you're sure that you can't select css under the drop-down menu when selecting mods for spawning content? You can't scroll down beyond workshop? If you can, it's a matter of content error, but if you can't, it's a directory problem.
http://puu.sh/9Y1Wm.png In this example, my custom mod is fof.
[FaZe] CommanderCarl 5 de Jul a las 11:35 
Publicado originalmente por R234:
Publicado originalmente por CallMeGeRoS:
lol dumb question, but in order to do that i need to install the game right? and then can i delete the game and keep the resource on sfm?
You need to install the game AND launch it at least once for the files to get extracted.

Publicado originalmente por CommanderCarl:
I did this with cs:s and nothing happened.
What did I do wrong?
What's in your sourcefilmmaker/game/css/ folder?
everything from the Coutnerstrike_dir.vpk file



Publicado originalmente por §ir. Rushca:
So, your path to the models from css would be SteamApps\common\SourceFilmmaker\game\css\models exactly, correct? No spaces or anything?
Also, in SFM, sorry to state the obvious, but you're sure that you can't select css under the drop-down menu when selecting mods for spawning content? You can't scroll down beyond workshop? If you can, it's a matter of content error, but if you can't, it's a directory problem.
http://puu.sh/9Y1Wm.png In this example, my custom mod is fof.
Where should I put the directory? I am confused
R234 5 de Jul a las 11:37 
Publicado originalmente por CommanderCarl:
everything from the Coutnerstrike_dir.vpk file
Yes, but HOW is it placed? What does the actual filepath to one of the models and one of the materials look like, for instance?
CallMeGeRoS 5 de Jul a las 11:46 
off topic, i found this thing of making videos with game characters a lot of fun xD
[FaZe] CommanderCarl 5 de Jul a las 11:54 
Publicado originalmente por R234:
Publicado originalmente por CommanderCarl:
everything from the Coutnerstrike_dir.vpk file
Yes, but HOW is it placed? What does the actual filepath to one of the models and one of the materials look like, for instance?

Common\
\Source Filmmaker
\Game
\css
\ models
\human
Última edición por [FaZe] CommanderCarl; 5 de Jul a las 11:54
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Publicado el: 4 de Jul a las 15:26
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