Meow, The Octonaut Jul 23, 2014 @ 12:32pm
Help with custom songs
When I put a custom song I'm using for my project, I made sure it was WAV and put it under usermod sound, but when I go into SFM and press Add clip to track there is nothing under usermod. Help?
Also thanks in advance.
Showing 1-11 of 11 comments
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Meow, The Octonaut Jul 23, 2014 @ 12:55pm 
The file is a 44100 Sample Rate 16 bit but still nothing even shows up.
Edd the Huntsman Jul 23, 2014 @ 1:26pm 
If you haven't done so, create a folder inside usermod called custom (Or whatever you want to call it), and put it in there.
Meow, The Octonaut Jul 23, 2014 @ 1:28pm 
Ah thanks!
Vintage Jul 23, 2014 @ 2:07pm 
Originally posted by Edd the Huntsman:
If you haven't done so, create a folder inside usermod called custom (Or whatever you want to call it), and put it in there.
What the [yay] are you talking about?
Meow, The Octonaut Jul 23, 2014 @ 2:49pm 
Originally posted by Vintage:
Originally posted by Jake The Dog From State Farm:
Fluttershy censor was unnescery
Maybe so, but it would otherwise just be hearts. Plus it was a serious question. Why would putting sound files into ../game/usermod/pootisfolder/ work according to you?
I don't know, I just tried it and nothing happend :P Do YOU have any ideas?

Vintage Jul 23, 2014 @ 2:49pm 
Originally posted by Jake The Dog From State Farm:
What do I Do after that?
After that, you delete that folder, and put your sound file(s) in ../game/usermod/sound/ instead, as Source FilmMaker is not Team Fortress 2.

Originally posted by Jake The Dog From State Farm:
I don't know, I just tried it and nothing happend :P Do YOU have any ideas?
Here I feel it's good to say I thought you were to one to say "put it in any folder in usermod".
Last edited by Vintage; Jul 23, 2014 @ 2:51pm
Meow, The Octonaut Jul 23, 2014 @ 2:50pm 
That is what I did before but nothing happend

Originally posted by Vintage:
Originally posted by Jake The Dog From State Farm:
What do I Do after that?
After that, you delete that folder, and put your sound file(s) in ../game/usermod/sound/ instead, as Source FilmMaker is not Team Fortress 2.
Vintage Jul 23, 2014 @ 2:52pm 
Originally posted by Jake The Dog From State Farm:
That is what I did before but nothing happend
Define "nothing". Remember to let the sound list load all sounds, and click "rescan" if it doesn't show your file. Make sure the "mod" filter is set to All mods or usermod, and make sure no "folder" is selected.
Meow, The Octonaut Jul 23, 2014 @ 2:56pm 
I put It back into the sound folder and loaded it up again typed the filter and no .wav files shows up
Originally posted by Vintage:
Originally posted by Jake The Dog From State Farm:
That is what I did before but nothing happend
Define "nothing". Remember to let the sound list load all sounds, and click "rescan" if it doesn't show your file. Make sure the "mod" filter is set to All mods or usermod, and make sure no "folder" is selected.
Last edited by Meow, The Octonaut; Jul 23, 2014 @ 2:59pm
Vintage Jul 23, 2014 @ 3:00pm 
Originally posted by Jake The Dog From State Farm:
I put It back into the sound folder and loaded it up again typed the filter and no .wav files shows up
If you clear out the filters, do you see any other sounds in usermod in the sound list?
Meow, The Octonaut Jul 23, 2014 @ 3:01pm 
Originally posted by Vintage:
Originally posted by Jake The Dog From State Farm:
I put It back into the sound folder and loaded it up again typed the filter and no .wav files shows up
If you clear out the filters, do you see any other sounds in usermod in the sound list?
I reloaded SFM and it just showed up 0.0 Oh well thanks for telling me about the custom folder BS :D
Edit: Oh great now the sound dosn't work
Edit: Now the sound works after I unmuted it GAH MY LIFE
Last edited by Meow, The Octonaut; Jul 23, 2014 @ 3:02pm
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Date Posted: Jul 23, 2014 @ 12:32pm
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