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Докладване на проблем с превода
Hm, he says the shadows don't work unless there's a regular model in the camera's frustum. There doesn't seem to be one in your screenshot, maybe that's what's causing this?
http://i.imgur.com/val8eBp.png
Also Zach said that shadows would only work with a regular model in the frustrum. This problem is the grass not being lit. Also, thanks for your response.
also try raising the models higher. I forget which setting it is, but there is a setting that tells the models to be places on the floor and also how high off the floor.
another is try moving the camera. sometimes the angle can effect it as well.
Would it be useful if I uploaded the grass.pcf I made (with the shadow-enabling material) and/or the .dmx of this?
However, if I placed a model in the viewport, sometimes the grass would light up, and my framerate would start tanking. The moment I moved the camera, SFM just straight up crashed.
This only happened twice, and all other attempts gave me the unreactive grass.
Since this has been happening to other people, I assume this is a problem with SFM itself.