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It might be theoretically possible if you were a mega programming genius with far too much free time, but if you were, you could probably make a program a lot better than SFM.
For other games, you can load in animation sequences, animate manually or puppet using animation data from the TF2 game mode, but there's no direct way to play any other game and use that as footage.
As such, if you watch the making of the CS:GO trailer:
https://www.youtube.com/watch?v=GiCau-vzve4
... you can see that the animation was primarily based off real-life footage.
To be honest, game mode is underwhelming. While it is occasionally useful for quickly adding life to background characters, it only produces very basic animations.
Any actually interesting goings-on have to be animated manually.
Keep watching the official tutorials till you understand all the basics before getting your hands dirty on manual animating.
Also, I recommend Jimer Lins, Thomas Larson and Pte Jack youtube channels for advanced tutorials.