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This is one of the big reasons why I recommend against installing content to usermod.
To fix that, you'll have to uninstall all that content from usermod (with a little luck, you might be able to isolate it with a search for "file created" or "file modified" date) and move it to another mod folder.
Generally, it's a bad idea to install to any of the default folders* ("usermod", "tf", "hl2", etc). You can end up overwriting important files, and usermod has the priority issue you've got here.
I recommend moving your updated tf2 content to a mod called something like "tf_update", set above tf, but below tf_movies. (You'll then need to add it to the search paths in the SDK, but this is very short and simple compared to the mess of cleaning up a bad install to usermod).
* These days, the only stuff I install to usermod is my own personally created or ported content, where I know exactly what I'm dealing with and what it's doing.
Anything from anywhere else gets sorted into suitable folders by things like its "universe", sometimes by its author or into a "misc" folder if it really is generic.
If you messed up while extracting the new tf2 content via gfcscape, the best thing to do is verify your file cache and do it all over again the proper way.
Verifying would be a fix for if you "solved" the problem by just deleting usermod, but it is not able to figure out and clean up additional files that you've carelessly installed to usermod.