Viper  [Entwickler] 16. Aug. 2012 um 11:19 Uhr
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Welcome to the new Nuclear Dawn discussions area. You can use this space to ask questions and discuss aspects of Nuclear Dawn. Please try to keep conversations on-topic and use appropriate language.
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psychonic  [Entwickler] 16. Aug. 2012 um 16:24 Uhr 
Cool!
Dr. Atomic 18. Aug. 2012 um 20:23 Uhr 
Any chance on fixing this
ᵡᴳḽᴰ::Vertex 20. Aug. 2012 um 20:01 Uhr 
What are the factors in deciding who's commander?
Eridian 21. Aug. 2012 um 3:17 Uhr 
Interesting.
psychonic  [Entwickler] 21. Aug. 2012 um 17:54 Uhr 
Ursprünglich geschrieben von Dr. Atomic:
Any chance on fixing this
It's on the list.

Ursprünglich geschrieben von >>Stickz<<:
What are the factors in deciding who's commander?
Players who have completed the commander training module are given preference over those who haven't. Aside from that, it's random between those that have applied.
Spazzo 22. Aug. 2012 um 0:03 Uhr 
I thought that it factored in level in some way - I guess I was mistaken :\
ᵡᴳḽᴰ::Vertex 28. Aug. 2012 um 23:05 Uhr 
whens the next update gonna come out with coast and the bug fixes?
Viper  [Entwickler] 29. Aug. 2012 um 4:00 Uhr 
When it's done.
ᵡᴳḽᴰ::Vertex 29. Aug. 2012 um 15:36 Uhr 
any estimates? wanted to know if i should dig out my version of coast saved on my hardrive...
Spazzo 1. Sep. 2012 um 5:12 Uhr 
Note that this is purely speculation on my part - but I'd say that with the 1 year-anniversary of ND's launch coming up, that it'll probably be around then(26th Sept, a Wednesday.)
ᵡᴳḽᴰ::Vertex 2. Sep. 2012 um 18:16 Uhr 
24 more days of server crashing :( guess i'm just gonna have to sit tight and keep on saying to myself go play anther game if it gets too bad, hopely it doesn't run through the anniversary.
Zuletzt bearbeitet von ᵡᴳḽᴰ::Vertex; 2. Sep. 2012 um 18:29 Uhr
Viper  [Entwickler] 3. Sep. 2012 um 2:12 Uhr 
It really has to be a plugin issue or something, we also have servers running and none is crashing (we use default Sourcemod plugins and gameme).
ᵡᴳḽᴰ::Vertex 4. Sep. 2012 um 13:23 Uhr 
happened when the server was full, a building built into anther building and then blown up, server crashed afterwards, at the very least it contributed to the crash.
Zuletzt bearbeitet von ᵡᴳḽᴰ::Vertex; 4. Sep. 2012 um 13:24 Uhr
ᵡᴳḽᴰ::Vertex 6. Sep. 2012 um 13:34 Uhr 
the 2 main nd servers (redstone and choas) both crash from time to time redstone more often . they run linux could also be a linux related problem... redstone crashes with all the plugins turned off, chances are its not that.
Zuletzt bearbeitet von ᵡᴳḽᴰ::Vertex; 6. Sep. 2012 um 14:00 Uhr
ᵡᴳḽᴰ::Vertex 6. Sep. 2012 um 13:43 Uhr 
Ursprünglich geschrieben von Viper:
It really has to be a plugin issue or something, we also have servers running and none is crashing (we use default Sourcemod plugins and gameme).

could it possibly have anything to do with nd servers running on one core? the game supports multi-core, i don't see why the server can't, thats like 20th century technology lol
Zuletzt bearbeitet von ᵡᴳḽᴰ::Vertex; 6. Sep. 2012 um 13:53 Uhr
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