Nuclear Dawn > General Discussions > Topic Details
yed_ Apr 22, 2013 @ 8:07am
The most frustrating moment in game? .)
I would like to know, if there's some situation, which you consider really frustrating and you are instantly about to give it up/disconnect. Taken from both perspectives (commander / field player).
Showing 1-15 of 26 comments
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plumbcrazy Apr 22, 2013 @ 8:16am 
As a player i disconnect when a level 0-20 takes Com chair or the game is so stacked on one side it not even fun to play at that point.

As a Com when you team is all noobs and they run around with ? over thier heads. Then you keep repeating your self over and over for them to do something. Seeing my players standing around doing nothing.
Last edited by plumbcrazy; Apr 22, 2013 @ 10:22am
Sexy Iron Maiden Apr 22, 2013 @ 8:18am 
When there are too many (more than 1) stealths on your team and when the comm doesnt have a mic or at least communicate.

As a comm - bbqs, getting round behind you and your team not jumping to them.
- Your team not listening/not responding
As a player - there being no resupplies at about the mid game level (if you have prime there is no excuse)

But the ONE thing that REALLY annoys me is when people join a stacked team or switch to the winning team when they are losing. There is no fun in winning if its really easy, might aswell not play and if your on the non stacked side its even worse. There are some very promenant lvl 80s that do this all the time but I wont name any names.

They are not things that I would quite over as I very rarely do but they are annoying.
Last edited by Sexy Iron Maiden; Apr 22, 2013 @ 9:02am
plumbcrazy Apr 22, 2013 @ 10:29am 
Originally posted by vampire_xxz:
As a comm, definitely this - http://cloud-2.steampowered.com/ugc/487752896012472906/9787F5DF43077053FA418AE44B11205F9575E4F8/1024x640.resizedimage
Not sure what you mean Vamp. All I see is a picture of a power station or is that something that bug on map? power station not build where you want?
Last edited by plumbcrazy; Apr 22, 2013 @ 10:32am
vampire_xxz Apr 22, 2013 @ 10:42am 
Yeah, something like that.
Let's say you are doing a hard work to get on that roof, build a power plant up there, sell everything back and then you realize it's bugged and ain't no building.... :D
Last edited by vampire_xxz; Apr 22, 2013 @ 10:50am
plumbcrazy Apr 22, 2013 @ 11:59am 
Originally posted by vampire_xxz:
Yeah, something like that.
Let's say you are doing a hard work to get on that roof, build a power plant up there, sell everything back and then you realize it's bugged and ain't no building.... :D
yaaa i have had that happen to me too. I think it is ghost building but it doesnt quite open to a full power plant. Not sure if I sold my relays to soon or a bug. I think more of bug,
yed_ Apr 22, 2013 @ 2:44pm 
mine experience, as a player:

In the very beggining, when everyone is running around, capturing small resources (for example 4 people to cap one small res) instead of running to the primary one. Sometime I wait there for time long enough to capture it w/o fight, but no one comes.
Another thing: when commander refuses or ignores building supply stations. Expanding (or holding) any place w/o them is ...frustrating, yes.

As a comm: the whole part of being comm is frustrating .)
Zanied Apr 23, 2013 @ 2:04pm 
Highly stacked games, and noone will switch. You know you can switch teams and make the game more fun for everyone but people just want fast xp I guess. I was just in a game that was stacked by 272 lvl thats craziness.
Sexy Iron Maiden Apr 23, 2013 @ 2:44pm 
Originally posted by Zanied:
Highly stacked games, and noone will switch. You know you can switch teams and make the game more fun for everyone but people just want fast xp I guess. I was just in a game that was stacked by 272 lvl thats craziness.

Agreed, that's why I like to play on redstone cos it has a balancer but also I can make sure new people dont join a stacked team, making it worst. No point playing on either side otherwise as I said above.
Last edited by Sexy Iron Maiden; Apr 23, 2013 @ 2:44pm
DIMEDROLL Apr 24, 2013 @ 8:41am 
Originally posted by yed_:
As a comm: the whole part of being comm is frustrating .)
:D agreed. That's what I thought for the first 200 hrs of gameplay. Then I started to sometimes have fun playing as comm.
playing as comm is really hard for me, but I have had some good games as comm and enjoyed them.
- "Lost signal" screen
- "Structure is under attack" sound
- "Low power" sound
All this makes a big pressure on you as comm. That's why I started to play with no sound and turn on some relaxing music :D
You don't see what's happening on the battlefield. Soldiers are hardly visible from above, especially black Consortium on black bacground. If you scroll down to see what's going on you get the "Lost signal" screen. It's sometimes pretty hard to get out of this screen :)
"Building teleportation" bug can sometimes screw up the entire game.
dNOTE Apr 24, 2013 @ 7:57pm 
When I hv Vampire, Ginger, Cube, Nac & Space Marine all on the enemy team & my team are filled with nooblets.
Cunin Apr 25, 2013 @ 7:47pm 
Meh I thought that being comm could be frustrating, but never realized it was like that lol.

Anyway, as much as I don't like to give up under any circumstance (and surrender is also bad imo), there's times when I'm tempted, and all of those were already listed above.
The most important for me are team stacking and no supply stations, but also when no one bothers to go capture resource points. And I don't even want to start talking about stealths :)
DIMEDROLL Apr 26, 2013 @ 12:23am 
I find supply stations generally useless. In heavy battles resources are always not enough. It costs 2000 res and can be destroyed by 3 siege hits. So you loose them pretty fast. It is usually more efficient to build another Transport Gate or Power Relay then the supply station. Players often die faster then they can resupply(refill health and ammo). And it is generally more efficient to just suicide and respawn in 6-10 seconds than refill your Exo's health for about 30 seconds.
yed_ Apr 26, 2013 @ 3:47am 
Originally posted by DIMEDROLL:
I find supply stations generally useless. In heavy battles resources are always not enough. It costs 2000 res and can be destroyed by 3 siege hits. So you loose them pretty fast. It is usually more efficient to build another Transport Gate or Power Relay then the supply station. Players often die faster then they can resupply(refill health and ammo). And it is generally more efficient to just suicide and respawn in 6-10 seconds than refill your Exo's health for about 30 seconds.

I agree that supply stations are fragile and are easy target to hurt enemy's resource pool. But it's up to comm to build them on safe places. But I insist they are essential part of game and without them it doesn't make sense to play. A few examples:
If you are the Siege who wrecks enemy buildings from safe distance, there's nothing more frustrating as when you deplete ammo and then you can't do anything. Closest teleport is for example 20 seconds aways (yes, Siege is slow). So what can you do?
1) teleport yourself back into base, run into armory and run back.
2) Kill yourself, respawn and run back.
Both alternatives can take at least minute to get back you in position. That's a LOT of time. More of that - after spawning/reclassing in armory you don't have full ammo (one clip less than from supply station), that could be even 10 shots (Consortium w/ proper gizmo).

another example: someone as a BBQ runs into crowd of people or throws gas grenade over there and they're slowly dying. Supply station can save all of them as it stops bbq/gas effect.

Defending prime: you can quickly run out of ammo which means you're probably a good shooter, when you haven't died yet. So you're there without ammo... and you suggest to kill yourself let enemy capture it?

Or one specific place - the Clocktower map, above stairs. This is famous choke point which can take a lot of time to break through and it could not be possible to attack/defend it without supply stations in there.

So again - yes, they're expensive in comparison with their HP, but they could become very vital in some places.
yed_ Apr 26, 2013 @ 5:48am 
One more thing about supply stations: is a Saboteur able to destroy supply station at once?
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Date Posted: Apr 22, 2013 @ 8:07am
Posts: 26